

At this point Sidorovich talks to you and you get the "Meet Fox" message at Fox's camp and the Learn something about Strelok from Fox continuation mission. One strategy is to climb up the southern embankment, use the cement retaining wall as cover, and go for the head-shot.Īlternatively, just 'run the embankment' without mixing it, get clear into the Northern part of Cordon concluding the mission. However, if you want to try it, the loot is well worth the effort. It's much easier to run back through the Mill, over the road and through the embankment fence on the other side of the Railway bridge.Īnother approach is to either pay or fight the Military at the Bridge, which is also pretty suicidal at this stage of the Game since you won't have a PSO-1 scoped rifle, may only have a Mail jacket or a Merc Suit and your best pistol is likely a Fort-12 or a PB1s. Yes, there's a nice safe area in the middle of the Underpass where you can 'patch up' before running the other half of the anomalies, but unless you have a serious suit on or three Battery artifacts on your belt, it's a sucker bet. What Sidorovich doesn't tell you is that Rookies that use the Underpass, wearing Leather jackets or Bandit jackets or even Merc Suits, quickly end up dead no matter how good they are at using their Bolts to discharge the Electro Anomaly cluster preparatory to running through. If you set the anomaly off, just step back a little until the cluster either fades away or moves forward. However, the anomaly moves from the south end of the tunnel to the north end, so it's a one-way passage.īy watching the clusters of electrical bolts, you can tell when to move forward.

If you read the Journeyman's PDA, it states that the anomaly is moving, and there is a possibility to time it's movements from one end to the other. There are a number of options for completing this task: Searching his remains concludes the mission and provides the Traverse the Railroad Embankment mission. Since the Journeyman is dead you may have to chase off a few Blind dogs before approaching his body. Move towards the embankment using the Mill buildings as cover and head for the location of the "Journeyman" on the minimap, avoiding any anomalies. Pretty straightforward, just yomp up from the Rookie Village to the Bus stop and the Mill, picking up anything that you may have stashed there in the interim.
